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Know the person.
Develop the player.

The best development conversations last longer than the meeting. Sitdown connects what was said, what was confirmed, and what happens next.

01

Capture with consent

The interview workflow begins with consent. Local transcription is central to the design.

02

Confirm the record

Review extracted profile information against the source transcript. A person confirms every suggestion before it counts.

03

Follow through

Keep goals, meeting context and promised actions connected to the player’s development story.

The next meeting
starts with the last one.

What did the player want to work on? What did the coach promise? Which clips did everyone discuss?

Sitdown is the player-conversation side of RynkIQ: recording, review, player profiles and meeting follow-up, with access, consent and sharing controls built in. It opens to founding programs first.

Explore Sitdown

Ask a question.
Find the source.

Quinn helps navigate the conversations, confirmed profile information, meetings and follow-ups in Sitdown. Answers point back to the underlying record, or decline when the evidence is not there.

Scope the question to a team or a player. Protected information remains subject to the permitted role and access controls.

Shown here on sample records.

“What did we agree
to work on?”

01 / SOURCE

The confirmed meeting record.

02 / CONTEXT

The player’s stated development goal.

03 / FOLLOW-THROUGH

The action and its current status.

Sample conversation.


Bring one game. We’ll show you what it holds.

Founding-program spots are open for the 2026–27 season.

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